Weapons

These are all of the weapons you can choose from in our online Battle mode.

Choose carefully, you are stuck with the same weapon for the whole match!


Hammer

Hammer

Big hammer with an overhead swing. Can be charged up for 5 seconds for 50% more damage. Can also hold 3 overcharge.

Damage: 40

Knockback: 20

Cooldown: 2.5s


Bat

Bat

A ~45 degree swing in front of you, and the ability to charge up for 3 seconds for 100% more damage. Can hold 3 overcharges.

Damage: 20

Knockback: 75

Cooldown: 2s


Lance

Lance

Powerful knockback and low damage, the lance thrusts far forwards. Can hold 4 overcharges.

Damage: 25

Knockback: 100

Cooldown: 1s


Cannon

Cannon

Large hit radius and knockback, but hard to aim and needs ammo refills. Can charge up for 2x damage.

Damage: 20

Knockback: 80

Cooldown: 1s


Pistol

Pistol

A standard pistol. Can run out of ammo.

Damage: 20

Knockback: 40

Cooldown: 0.3s


Laser

Laser

Instant travel time and no ammo - but low damage and knockback

Damage: 2

Knockback: 7

Cooldown: 1s